Quick vid showing the stone and wood being detected in C# and changing parameters in FMOD. Will have to tighten it up some as there was a grass hit a bit too early coming off the bridge, but it’s a solid start.
June 12
Quick vid showing the stone and wood being detected in C# and changing parameters in FMOD. Will have to tighten it up some as there was a grass hit a bit too early coming off the bridge, but it’s a solid start.
Tags
FMOD, Unity
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